Swanholm (2026)
Tabletop Roleplaying Zine

Swanholm is a modular, story-driven system for community- or domain-level play designed to graft onto an ongoing traditional tabletop roleplaying game. Rather than focusing on the insular unit of the party, this system zooms out to explore the identity and problems of the people of the region the player characters live in or govern. 

Use your normal game to answer questions about battling manticores and recovering hordes of treasure, then play Swanholm find the answers to questions like:

  • Can we agree on who counts as a member of this community?

  • Do we follow existing law or bend it to meet the moment?

  • Do we shift to alternative practices or resources, even if they are
    unfamiliar or risky?

You can download a copy for free here.

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